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Viewport
- Added compatibility with 3ds max 2020.1 undockable viewport. You can now use it in the same fashion as the old FumeFX Preview Window.
- Fixed when GPU viewport is in maximized ortho/persp/cam view and then changed to another persp/cam view it will stop displaying.
- Fixed FumeFX Wind display bug with Spherical type and Linear falloff.
- Fixed VRay lights that didn't work inside the GPU Viewport.
User Interface
- Added Turbulence Noise rasterized view.- Changed Turbulence noise parameter Offset renamed to Time Offset.
- Changed Simulation rollout layout.
- Changed FumeFX Wind Scale parameter is now in world units, like it is for the Turbulence Noise inside the FumeFX dialog.
- Added FumeFX Wind to the list of objects to create from obj/sources dialog.
- Added Parameter Check option to the FumeFX menu.
Simulation
- Fixed tyFlow particle velocities that were too large.- Added Affect Velocity Magnitude Mode to Turbulence Noise.
- Added Small Detail Scale parameter to Turbulence Noise.
- Added Small Detail Amount parameter to Turbulence Noise.
- Added Small Detail Scale parameter to FumeFX Wind.
- Added Small Detail Amount parameter to FumeFX Wind.
- Added noise preview to FumeFX Wind.
FumeFX 5.0.4 Velocity Magnitude Mode
Rendering
- FumeFX 5.0.4 is built with Arnold® 5.3.1.1.- Fixed not working Falloff with Arnold® render.
- Fixed FumeFX for 3ds max 2020 that didn't show FumeFX and FusionWorks Render Elements.
Available
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FumeFX 5.0.4 for 3ds Max with GPU Viewport support for 3ds Max 2020.1 detachable viewports
Reviewed by CGRecord
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