
Features:
- Automatically create textures with correct gamma input for its material channel, based on name conventions.
- Link Bitmap and Triplanar Mapping and Coordinates parameters for fast editing of all texture mappings.
- Choose between Standard, Vray, Corona, Redshift or Arnold texture maps and materials.
- Easily apply materials to Selected object, Material editor or Drag and Drop functionality.
- Quickly setup parameters for bitmaps and materials, like Mapping Channel, IOR and Material ID.
New features since 1.0 update include :
- Added support for Redshift and Arnold and 3ds max 2016 to 2020
- Added Triplanar mapping and linking
- Added AO, IOR, Metallic and Translucency and emmisve channels
- Apply materials to selected objects, sample slot and slate material editor view
- Improved texture channel recognition and specular/metallic worflow
- Set Blur, Real-world scale and IOR values.
- Detects current renderers
Available
Material Texture Loader v1.1 for 3ds Max works with 3ds max 2016 to 2020. It costs $10 and you can get it Gumroad
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Material Texture Loader v1.1 for 3ds Max
Reviewed by CGRecord
on
09:24
Rating:

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