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Featured Plugin

Material Texture Loader v1.1 for 3ds Max

[ #3dsMax ]
The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a material. Support VRay, Corona, Redshift, Arold and Standard materials.
- Automatically create textures with correct gamma input for its material channel, based on name conventions.
- Link Bitmap and Triplanar Mapping and Coordinates parameters for fast editing of all texture mappings.
- Choose between Standard, Vray, Corona, Redshift or Arnold texture maps and materials.
- Easily apply materials to Selected object, Material editor or Drag and Drop functionality.
- Quickly setup parameters for bitmaps and materials, like Mapping Channel, IOR and Material ID.

New features since 1.0 update include :
- Added support for Redshift and Arnold and 3ds max 2016 to 2020
- Added Triplanar mapping and linking
- Added AO, IOR, Metallic and Translucency and emmisve channels
- Apply materials to selected objects, sample slot and slate material editor view
- Improved texture channel recognition and specular/metallic worflow
- Set Blur, Real-world scale and IOR values.
- Detects current renderers


Material Texture Loader v1.1 for 3ds Max works with 3ds max 2016 to 2020. It costs $10 and you can get it Gumroad

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Material Texture Loader v1.1 for 3ds Max Reviewed by CGRecord on 09:24 Rating: 5

1 comment:

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