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Ornatrix V2 for Autodesk Maya

[ #Ornatrix ]
Ephere has announced the immediate availability of Ornatrix Maya V2: the latest incarnation of our cutting edge hair, fur, and feathers grooming and animation software. We've spent the last two years developing major new tools and polishing our existing artist-friendly workflow to bring you this much improved version. The beta program which ran for half a year helped us to further refine and iron out this release.

>> See Also: ZBrush to Ornatrix workflow

A quick glimpse of new features:

  -New Moov Hair physics provides a whole new powerful way to simulate any type of hair, complex or simple
  -New Harmonic Oscillator operator provides a quick and easy real-time way of simulating basic fur and hair dynamics
  -New Normalize operator to fix intersecting hairs
  -New Clumping operator with powerful features like per-clump management and clump patterns
  -New Braids Shape to allow creating procedural braid patterns on your characters with ease
  -New Push Away From Surface operator for accurate surface penetration fixing
  -New Resolve Collisions operator to robustly keep hair away from an object, with animation controls.
  -New Change Width operator with better way of controlling hair width
  -Importing Alembic hair from external assets with all information intact
  -New Adopt External Guides operator to use a separate guides object for controlling pre-modeled hair
  -New Weaver and Weaver Pattern for generating woven hairs such as in rattan furniture, wire fences, or cloth
  -New Scatter operator to create feathers and foliage
  -New Ornatrix V-Ray Primitive for smoothly rendering hair with low segment counts
  -Hundreds of improvements to existing features including addition of SeExpr, render attributes, and many others

For a complete list of new features please see the "What's new in V2" page of Ornatrix Maya documentation.


Download and try Ornatrix Maya V2 for free today!
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Ornatrix V2 for Autodesk Maya Reviewed by CGRecord on 02:48 Rating: 5

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