>> See Also: V-Ray For NUKE tutorial: Rendering, Optimization
New Features
-Support for Nuke 11.1-VRayLightLinker: Support for light linking
-VRayTexRamp: Support for multipoint ramp texture
-VRayMtlHair: Support for hair shader
-VRayHairSampler: Support for hair sampler
-VRayCamera: Support for dome camera
Modified Features
-VRayProxy: Add flip axis option-VRayProxy: Improve hair support with full viewport preview and per-object/per-id scenegraph
-VRayVRScene: Add support for global material override
-VRayVRScene: Add support for override snippet
-VRayRenderElement: Add possibility to customize Nuke layer name on VRayRenderElement node creation
-VRayTranslator: Automatically reuse the region of interest of the active viewer if enabled
-VRaySunSky: Add Filter color for Aerial Perspective
-VRayRenderer: Add console and file log verbosity control
Bug Fixes
-VRayCryptomatte: Fix rare cases of unidentified selected matte object in Cryptomatte plugin despite being available in the manifest string-VRayProxy: Reloading a new proxy file does not update the viewport preview
-Animated parameters are not properly exported with single frame export
-Incorrect frame exported on animated parameter when motion blur is enabled
-Unwanted keyframe is created for animated knobs when linked or when modifying knob animation curve
-Missing light select render element with modified VRayCamera when rendering through command line
-Incorrect diffuse shading of textures with alpha channel used directly as geometry material
-Command line rendering of animated sequence with scene using LightSelect crashes after 1st frame
Availability
V-Ray 3.7 for Nuke 11.1 is available here
More Nuke Plugin [post_ad]
V-Ray 3.7 for Nuke 11.1
Reviewed by CGRecord
on
03:25
Rating:

No comments: