Notes:
• The selection may be wrong in ortho mode, switch to perspective mode! (numpad key 5)
• Multiple bones selection is not yet implemented.
• Does not work yet with subsurf modifier in OpenSubdiv mode.
• Bones controllers names must end with a two characters side, eg: "hand.l" or "hand_L" for left, "hand.r" or hand_R" for right side. This allows skin selection to work with mirror modifiers.
• If multiple bones are included in the group, they must be from the same side
• When switching to edit mode, the skin selection will stop.
>> See Also: Auto-Rig Pro for Blender
Availability
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Skin Selection for Blender
Reviewed by Ngoc Anh Le
on
04:32
Rating:

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