Key Features include:
- Mininum & maximum Length/Distance threshold based Cobwebs creation.
- Create complex Cobwebs connecting in between any 2 poly-mesh models.
- Create complex dense Cobwebs covering over single poly-mesh OR Face-selections.
- Create complex Cobwebs connecting multiple curves.
- Auto collision/push-out while creating Webs over meshes.
- Custom collision tool for pushing-out web-string which are penetrating inside meshes.
- Create as many layers of cobweb strings & sub-strings.
- All Cobweb strings-shapes output are native Maya curves,so they can be rendered with popular renderers by assigning render-thickness attributes (like Arnold Renderable Curves)
This tool will keep growing constantly, so more useful features will be added on a timely basis.
Availability
KobVebs V1.0 for Maya costs $25+ and it works with Autodesk Maya 2015 -2018. Grab it here! More Autodesk Maya Plugin [post_ad]
KobVebs V1.0 for Maya | Tool for Creating cobwebs in Maya
Reviewed by CGRecord
on
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HOW TO DOWNLOADED ITS FREE OR PAY
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