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V-Ray 3.6 for 3ds Max 2013 - 2018

[ #Vray #3dsMax #Rendering ]
Chaos Group releases V-Ray 3.6 for 3ds Max, an update to its leading renderer that introduces new hybrid rendering technology, improved compositing output, and compatibility with Autodesk 3ds Max 2018.
The update also adds support for Nvidia’s NVLink technology, which enables V-Ray to pool GPU memory across separate graphics cards, plus support for automated ID matte-generation system Cryptomatte.

Highlight Features
V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.

Supports shared GPU memory across NVLink compatible graphics cards.

Now with full support for GI, reflections and refractions for accurate light mixing in post.

Automatically create ID mattes with support for transparency, depth of field, and motion blur.

>> See Also: RailClone 3 for 3ds Max 2012 - 2018

Modified Features
• Add an option to include or exclude render elements in deep files
• Add an option to save render elements in separate folders
• Add more material types to the V-Ray toolbar V-Ray Material button
• Add warnings and abort the rendering if it fails to read tile data from tiled OpenEXR file
• Disable subpixel color mapping when using adaptive lights
• Distributed accumulation of the light contributions for adaptive lights
• Error in VRayLightLister script with VertexPaint modifier
• Faster rendering of proxies and instances when Embree is enabled
• Grey out Motion blur samples when Use default moblur samples is checked
• If there is only one instance of a mesh in the scene, it should always be static geometry
• Improve parsing of many small .vrscene files in a single scene
• Improved error messages for writing raw OpenEXR files
• Rename the One voxel per mesh option in the V-Ray mesh export dialog to Optimize for instancing and enable it by default
• Take into account the Skip Existing Images Max option when using V-Ray VFB
• The default value for the "Dynamic memory limit" option should be 0 (unlimited)
• V-Ray lights should draw black in the viewports when disabled
• VRayRawShadow/VRayShadows/VRayMatteShadows render elements are incorrect with adaptive lights

Read a full list of new features in V-Ray 3.6 for 3ds Max


V-Ray 3.6 for 3ds Max is available for 64-bit 3ds Max 2013 and above for $1,040. The update is free to existing users.

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V-Ray 3.6 for 3ds Max 2013 - 2018 Reviewed by Unknown on 06:39 Rating: 5

1 comment:

  1. Those are really interesting and updated features, thanks for the detailed review.
    3DS MAX Classes in Pune


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