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Featured Plugin

Mesh Insert 1.02 for 3ds Max 2013 - 2018

[ #3dsMax #Modeling ]
Mesh Insert is a new 3ds Max plugin inspired by Polystein for Modo, has updated to version 1.02 with new features. It speeds up your modeling process by replacing face selections with an asset from your library. Mesh insert
For those interested by a Maya version, have a look at Adnan Chaumette’s Mesh Blend

New features in Mesh Insert 1.02:
• Keep a perfect edge flow.
• Keep UV’s and materials (Smart Material Blending).
• Height adaptation.
• Auto Asset Alignment.
• Curvature deform (deform your asset on the surface of the mesh).
• Rotate, mirror and scale the assets after they are inserted.
• 2 different blending modes :
- the “Same Borders” which needs assets with the same borders topology as your face selection,
- and the “Free Borders” to replace any selected faces per any asset with no topology restriction.
• Insert per Face option (insert the asset on each selected face).
• Multiple face Clusters replacement. (insert the asset on each face cluster whether they are different or not).
• Selected Faces statistics.
• Automatic Library filtering depending on your face selection.
• Resizable UI and icons.
• Visual library.
• Quick asset publishing.
• Create & share your own Assets library.
• Customizable folder structure.
• Main Path and quick sub-folders access.
• Full Help file.

>> See Also: MeshInsert for 3ds Max 2013 - 2018


MeshInsert is available for Max 2013 to 2018 and costs €29.75.

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Mesh Insert 1.02 for 3ds Max 2013 - 2018 Reviewed by Unknown on 01:24 Rating: 5

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