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ANIMA 2.6.1 for 3ds Max and Cinema 4D

[ #Maya #Cinema4D #3dsMax #Anima ]
AXYZ design has released Anima 2.6.1, the latest update to its crowd animation tool for 3ds Max and Cinema 4D.

Changes in Anima 2.6.1
• anima: Fixed an issue where the simulation would crash under specific conditions when using individual path locking and clustered actors.
• anima: Sped up significantly the geometry surface detection process by implementing multithreading to it.
• anima: Fixed an issue where the scenes panel would crash if a rename action was active before performing other actions.
• anima: Fixed an issue where geometry with coplanar polygons would not be detected properly as a surface.
• anima: Fixed an issue where the exporter module would not work correctly if the scene was cropped.
• anima: Fixed an issue where project packs could not be imported when a project wasn’t open already.
• anima: Fixed an issue where the minimum value would not be displayed correctly for some sliders in the properties panel.
• anima: Fixed minor style issues to make the user interface more consistent

Read a full list of new features in Anima 2.6.1 in the online release notes

>> See Also: Anima 2.6 for 3ds Max and Cinema 4D

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Availability

Anima for 3ds Max and Cinema 4D costs €249 for Anima Pro version and free for download with Anima Lite version.

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ANIMA 2.6.1 for 3ds Max and Cinema 4D Reviewed by Unknown on 15:36 Rating: 5

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