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V-Ray Next for 3ds Max, Update 1

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Chaos group has released Update 1 of V-Ray Next for 3ds Max with new Viewport IPR, new Lens Effect, GPU Bucket rendering and more

>> See Also: Creating a realistic rusty metal material with V-Ray 3



V-Ray Next for 3ds Max, Update 1 Features are:

* New Viewport IPR: Keep working while you render with fast new viewport IPR. Interactivity in V-Ray IPR on CPUs is now faster and supports atmospheric effects.

* New Lens Effects: New glare and bloom lens effects have been fully redesigned to be faster and more accurate.

* GPU Bucket rendering: Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.

* Glint & Glitter hair controls: The V-Ray Physical Hair material adds new Glint and Glitter controls for better highlights.

* GPU Fast fog: Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.

* Enhanced color corrections: VFB color corrections (incl. Background and LUT) can be saved with the final render as raw .vrimg or OpenEXR files. LUT strength can also be controlled.


More details can be found here

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V-Ray Next for 3ds Max, Update 1 Reviewed by CGRecord Team on 20:27 Rating: 5
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