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UV Toolkit for Autodesk Maya 2016 - 2018

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Developed by Erik Lehmann, The UV Toolkit automates or simplifies aspects of the recurring UV unfold / layout process. Create a checker pattern Shader with a custom texture map, equalize your UV size, scale multiple shells from their individual center point, distribute your layouts, transfer layouts from one to multiple objects and automatically unwrap cable like objects.


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Download UV Toolkit for Autodesk Maya 2016 - 2018 here!
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UV Toolkit for Autodesk Maya 2016 - 2018 Reviewed by CGRecord Team on 00:16 Rating: 5
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